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David Laguens
David Laguens
illustrator, concept artist, 3D modeller, sculpting
Karlshamn , Sweden

Summary

My name is David.
I’m a Spanish Artist I’ve worked for the last 19 years as artist for the video-game industry, from Pyro Studios to Gameloft, The Station Interactive, Axes in Motion, Save Games Studio and Human Error Games, always navigating between the 2D works and 3D art as generalist.

First, I've worked as generalist, doing 2D 3D Works and animation 3D, later, I was lead artist, Cover Artist, Marketing Artist, and finally, Art director / consultant.

I'm have a extense experience making illustration art, a strong artistic foundation in composition and lighting, and also I’ve excellent ability to create concept art in 3D and 2D, a high knowledge of Photoshop, 3DS Max, Zbrush and Unity , basic knowledge of other applications, as Maya, Marmoset Toolbag, Dragon Bones, Keyshot Render, or Blender.

Personally, I like to design realistic environments and especially with a cyberpunk and science fiction style...and above all, Star Wars props.

Skills

2D AnimationConcept ArtDigital PaintingIllustration3D Animation3D Modeling3D PrintingTexturingPaintingSculptingTraditional ArtBook Cover Illustration

Software proficiency

3ds Max
3ds Max
Keyshot
Keyshot
MyPaint
MyPaint
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Unity
Unity
DragonBones
DragonBones

Productions

    • Video Game
      Sackboy A Big Adventure
    • Year
      2021
    • Role
      3D Artist
    • Company
      The Station Interactive
    • Video Game
      Real Car Driving Experience - Racing game
    • Year
      2018
    • Role
      Art Director
    • Company
      Axes In Motion
    • Mobile Game
      Car Driving Simulator Drift
    • Year
      2017
    • Role
      Art Director
    • Company
      Axes in Motion
    • Mobile Game
      Extreme Car In Traffic 2017
    • Year
      2017
    • Role
      Art Director
    • Company
      Axes in Motion
    • Video Game
      NOVA LEGACY
    • Year
      2017
    • Role
      2D Artist
    • Company
      Gameloft
    • Video Game
      GODS OF ROME
    • Year
      2016
    • Role
      2D Artist
    • Company
      Gameloft
    • Mobile Game
      ORDER and CHAOS II
    • Year
      2016
    • Role
      2D Artist
    • Company
      Gameloft
    • Mobile Game
      Gangstar Vegas
    • Year
      2016
    • Role
      2D artist
    • Company
      Gameloft
    • Mobile Game
      DESPICABLE ME: Minion Rush
    • Year
      2016
    • Role
      2d Artist. Compositing.
    • Company
      Gameloft
    • Mobile Game
      SNIPER FURY
    • Year
      2016
    • Role
      Artist 2D
    • Company
      Gameloft
    • Video Game
      Dragonmanía
    • Year
      2016
    • Role
      2D Artist
    • Company
      Gameloft
    • Mobile Game
      Asphalt:Overdrive
    • Year
      2015
    • Role
      2D Artist
    • Company
      Gameloft
    • Video Game
      SHARK DASH
    • Year
      2015
    • Role
      3D Artist-2D artist
    • Company
      Gameloft
    • Book
      "S" Artbook
    • Year
      2012
    • Role
      Concept Artist
    • Company
      Ediciones Babylon
    • Book
      EXPOSE 9 (Collaboration)
    • Year
      2011
    • Role
      Concept Artist
    • Company
      Ballistic Publishing
    • Book
      EXOTIQUE (Collaboration)
    • Year
      2011
    • Role
      Concept Artist
    • Company
      Ballistic Publishing
    • Book
      ABASKHIA
    • Year
      2010
    • Role
      Autor-illustrator
    • Company
      Delsan Publishing Book's
    • Book
      TANGA and the giant leopard
    • Year
      2009
    • Role
      Author-illustrator
    • Company
      Comanegra (Spain) Abac Book's (Germany version)
    • Video Game
      COPS The police Experience
    • Year
      2008
    • Role
      Concept Artist
    • Company
      Pyro Studios
    • Video Game
      Commandos Strike Force
    • Year
      2006
    • Role
      Concept Artist-Generalist
    • Company
      Pyro Studios
    • Video Game
      Commandos III
    • Year
      2003
    • Role
      Generalist
    • Company
      Pyro Studios

Experience

  • 2D-3D Artist at Lab Cave
    Madrid, Spain
    January 2022 - Present

  • Lead Artist at Save Games Studio
    Seville, Spain
    July 2020 - September 2021

  • 3D Artist at The Station Interactive
    Karlshamn, Sweden
    January 2020 - May 2020

  • Art Director at Human Error Games
    Seville, Spain
    February 2018 - December 2019

    Art Director of a voxel-game project.

  • Art Director at Axes in Motion
    Sevilla, Spain
    September 2016 - Present

    Art Director, responsible of two teams.

  • Cover Artist at Gameloft SL
    Madrid, Spain
    February 2014 - May 2016

    Cover Artist include work as Concept Artist

  • Concept Artist team Leader at Pyro Studios
    Madrid, Spain
    January 2006 - December 2008

    Head of the working group of concept art in the game IN-ZERO (cancelled 2008)

  • Generalist - 3D Artist - 2D Texture expert at Pyro Studios
    Madrid, Spain
    January 2001 - December 2008